Yes, its going to be ugly at times, but its best to stick you cultural buildings and any other buildings that dont need roads in one place. #18. Jan 28, 2022 #1 Paula has produced this very nice beginner's guide to Elvenar. Elvenar, Humans and Elves are capped portal resources (orange in the diagram), while Medals (yellow), Elements (pink) and Badges (red) items are uncapped guest race resources. That could be offset a bit by the BTGs production boost. Sentient requirements are relatively high, but nothing that Chapter 18 city wont be able to handle. So with each attack you launch, youll be weaker and weaker, requiring you to train even harder. If you are a player who likes to advance more aggressively, you will likely want more than what is suggested, here. Or more like never, unless something changes. This building gives your city a greatculture boost. Elvenar is a trademark of InnoGames GmbH. the game just about is listed there. If you get stuck in research waiting for mana, now this is when to go back and stick it into the earlier expansion and squad size upgrades. Goods Possible solutions: Use shortest production runs possible, focus on boosted factories only and trade, request fellowship help, use spells on factories, complete encounters for boosted relics to increase production, build more boosted factories either temporary or permanent. Again, for symmetry reasons we can assume roughly the same amounts of each. Other resources regular goods, sentient goods, seeds, orcs shouldnt be a constraint over those timeframes. https://en.forum.elvenar.com/index.php?threads/copying-messages-chat-mail-workaround.1821/, 6-8 workshops. You will also need a good chunk of sentient goods for construction and upgrades, but none of that should be a significant problem for Chapter 18 players. To participate in or to create forum discussions, you will need your own forum account. Length of acceptable absence whether notified or unannounced This varies from a set time if notification is given to no limit as long as absence was notified. Instead, youll go straight through the middle to the end, then back, above, and beneath. Avoid collecting mana until after the decay time if you can help it for maximum benefit. Take Good Care Of Your Real Estate Youll want to ensure you have or can create space for 4 planks grafting sites. Alright, so here is how it goes. Join A Fellowship ASAP. Not only should you be working hard on the research aspect of the game, you should also be researching ahead of schedule. Click help to see Mana info in-game anytime. Join the Facebook group for Elvenar players! A modest level 6 BTG with 12% bonus would boost the guest race production from 160% to 172% (from 100% to 112% in the portal itself), resulting in a combined Mana-to-Badge increaase to (112/100)*(172/160)^2 = 129%, which means the needed amount of mana is reduced to 77%. Following this, youcan likely max out your supplies to last you for another week or two until you can store up enough spells to do it again. As you get further into the chapter, youll need to carry larger and larger Mana balances, which will mean youll need to be able to produce enough to keep up with the decay. Have I seen you here before? Use research to unlock new buildings, then get right to building them! Knowing where you are is helpful so you know how to tell other players in the community Click on a culture building that isn't ready to, collect yet to see when the next early collect will. Complete quests. must accrue before early collect is possible. Complete quests. We get 5 slots, and all 5 are available from the very beginning at L1. In the Woodelves chapter, we get 4 more upgrade levels for each tier 1 manufactory. Follow us on Facebook and get access to exclusive content & contests! These are fairly sizable at 28-30 squares each, and not exactly cheap. Let me know what you think about this preview of Elvenar Embassies guest race production in the comments below. Instead, each slot production time drops as the levels go up. Beginner's Guide to Elvenar. You can find Scrolls of Guest Race Information Knowledge in this thread. Information below is based on building boosted good factories only (see boosted verse non-boosted). Capped goods requirements can be easily met with Portal Profits. You are using an out of date browser. It may not display this or other websites correctly. And each slot takes 1h to complete, for the complete queue taking 5h at L1. It was a place of prosperity and knowledge, where development reached the most unimaginable peak! From this chapter forward, you will have access to a new category of goods: Ascended Goods. Apply as many culture spells as you have items clicked. Once the "guest race" is strong enough to be on its own, has shared all its knowledge, and has helped you to improve your own city, there is no need for their resources anymore and the settlement can be replaced with the next "Guest Race settlement". And as a bonus tip, Elvenar does not offer grinding or replaying when it comes to battles you have only one chance to win the battles, and further skewing things against you is the fact that enemies that are defeated will get their health back. JavaScript is disabled. You will then need to build the gateway required for the race to come from the dimension, where their souls are roaming, into your city and connect it to your Main Hall. This is where things look a little further away than they seem. use in the forest fabrication to produce Wind Chimes. There are several servers and several worlds on each server, and each of these is an identical Keep in mind a need for a large quantity of willows as you plan your layout. Seriously, dont. And well discuss a bit later, it seems you would want to place as many as you can, unless you want to spend very long time gathering guest race resources. Dwarves). As you can see, we will only need mana and ascended T7/A1 goods for that. Goods manufactories vary by race and good so a guide based on factory numbers can differ from the guide to what you need. Look at the part that is before the .elvenar that tells you where youre at so you know Explore the vast World Map to acquire the knowledge of your wise ancestors and discover new technologies. Like us now! Youll need over 300 population for each one. Your gold and population needs will determine the number you need ultimately. So the whole setup is very similar to how Advanced Trader produces seeds and unurium. amount is shown for each building when you. The new size and shape is the same both elves and humans at 4x5. You need to be mindful of the real estate of the games titular city, and that means not going overboard with buildings, and especially not going overboard with roads and other unnecessary features. Sounds like a wash, right? Certainly let me know if there are other things that you know about the chapter. It is used to educate and share information, to improve the player's game and have more fun! So that means that to produce requisite 36K worth of elemental resources you will need to run about 1,100 productions which will require pretty much exactly 50mm worth of mana. Guest race production buildings Portal - 88 - "Senate" Portal - 106 - "Dwarven Embassy" Portal - 610 - "Fairy Embassy" Beer Festival - 36 Tea House - 63 Meditation Circle - 44 Other building upgrades 2nd Tier Manufactory upgrades 4 new levels Size change - from 64 to 56 Residences 2 new levels Size change - from 53 to 54 Workshops Follow this up with a few 15 minute, 1 hr or 3 hr runs as you have time for. "5. Even ascended goods are probably fine, even though it is not certain at this point. Many researches require 100k+, 150k+ and even 200k+ for just one. Now, if the intro above didnt get the message across The following post is potentially a one giant spoiler for the upcoming chapter. Or I could be right, and were screwed Unfortunately, the last time I made similar statement in Chapter 17 preview I turned out to be exactly right. Had never needed BTG before Ch17, but did in the end build it at lvl1 to help settlement production. Have I seen you here before? But be at rest, they will leave their mark in your city - with new buildings, technologies, and upgrades - so that you don't forget about them and you will always be remembered and proud of your accomplishments! This is slightly in relation to the second tip, but also a very important, yet simple tip in these games. All original photos, images and articles are copyright to their respectiveowners and no copyright infringement is intended. Dont bother changing over too many other culture buildings; youll get any needed culture boost from your willows. Their boisterous power of nature is bound into magic masks that enables them to take a stable shape. This site is not affiliated or associated with InnoGames or Elvenarin any way. but completely separate game with a unique world map, ranking, players, fellowships, etc. It may not display this or other websites correctly. These all look very similar, so it makes sense to look at them together. You must log in or register to reply here. Elves dont have as much of a layout challenge as humans do, but their first upgrade will require a lot more population to catch up to the new size of 18 squares compared to 10. And you will need at LOT of badges, so idling portal will definitely have an impact. Ideally 40 squares of factories for each type of basic, crafted and magical good is the aim. After selling off all your orc production buildings and portal, youll have a lot of space (or at least what seems like it for now!) When you have a day where youll have more time to play, set your workshops on a longer production run; 9 hrs or even 1 day. One is elemental production Water/Fire/Wind/Earth. It is used to produce refined planks from planks, which you will use in the forest fabrication to produce Treant Sprouts. you can begin producing the Mana youll need. You have been warned So without further ado, lets preview settlement production in Elvenar Chapter 18. So how long all this production is going to take? This site is not affiliated or associated with InnoGames or Elvenarin any way. Elvenar is in continuous development, meaning that we are actively working on further expanding and improving the game, with regular updates, also taking into account feedback, suggestions, and ideas from our world-wide community! And finally, green items are basic resources that are used as inputs into this whole production engine. Elvenar is a free-to-play browser-based game, where you will build a flourishing city and discover a magical world full of mysteries. Once your forest glade and fabrications are upgrading, producing the rest of the goods needed to finish up the chapter should be smooth sailing! It will store the special goods you produce, and upgrading it will boost the production of guest race buildings. If you are one who likes to carry a lower number of workshops, you might even consider adding 2 or even 4 additional level 1 workshops just to have more chances to collect the 2x advanced tools quest if thats something you have the time to take advantage of. You also get a culture bonus that will help you level up and progress faster in the game. Elvenar is a trademark of InnoGames GmbH. how to find others to play with who are in the same world on the same server. Welcome to Elvenar For Apprentices BASIC STRATEGY Boosted Goods City Balance (Buildings) City Layout (Space Optimization) Culture Bonus Hotkeys Neighborly Help (Visiting) Trading TOURNAMENTS Tournament Calculator Marble Province Steel Province Planks Province Crystal Province Scrolls Province Silk Province Elixir Province Magic Dust Province Increases the number of people you can visit to gain a reward from visitations, Increases the number of people who can visit you, Score Usually used to ensure you have achieved a certain technology level, certain level of development or to maintain a high rank, Rank Usually used to maintain a fellowship in a high ranking, Technology and buildings related to goods Used if a fellowship wants to ensure all member can benefit equally from trades or are at a similar technology level, Activity Different measures and rules are regularly used when it comes to activity, Number of visits to fellowship members is the most common and this can vary from a daily requirement, to a few times a week to no requirement, Increasing score over a set time, usually a week. Second stage produces different medals on 4h cycles, and those take elemental resources from the previous stage plus Elvenar/Humans/Elves. So here is how base production looks like without any boosts: GR Pop buildings feature continuous production without any inputs on 24h cycles, with early pickup available at 3h mark. Being able to create an actual city with a long-forgotten architecture, that's what makes Elvenar so great. This means no less than: 20k Mana, or roughly 20k/4480 (maximum daily collection amount per willow), Note - you can click the help button on any Mana building screen:. It is used to produce refined marble from marble, which, you will use in the forest fabrication to produce. First two letters tell you what game market (often referred to as server by other players) youre playing in: The number tells you what world you are on within that server: Now that you know where youre at, check out the Fellows & Fellowships category in We havent seen those for quite a while, as most of the recent settlements worked on set mechanics, e.g. It is used to produce refined marble from marble, which you will use in the forest fabrication to produce, Youll want to ensure you have or can create space for. GR Pop buildings will produce Elvenar, Humans and Elves (capped resources). The forest glade starts out as size 4x2 and grows to 5x4.. Of course, you shouldnt ignore the upgrade process, because what good are your buildings if you cant even upgrade them and make them more productive? You could upgrade factories but mointor what goods this uses as it might use the goods you are saving. You could say that you cant say city builder or base management without social. Elvenar has its own share of social features, and these include joining a fellowship, which is the games equivalent of guilds or alliances. Save my name, email, and website in this browser for the next time I comment. Or course, it is also possible that I have made some errors in the calculations. Follow the quests so you wont get lost, build the right buildings, and make the right upgrades the quests will help you do all of these things, so make sure youre following them at al times! Portal for Chapter 18 produces Badges, which are used for unlocking research. Be sure to check out the More Resources in the site navigation bar for more great tools If mana is the limiting factor, thats good news for owners of the blooming trader guild wonder. The workshops are expensive! Once youve produced enough to do this - 11,880 - you dont need to produce any more. Upgrading from level 22 --> 23 adds 110 population.. Starting out with a smaller marble building, the elves have a larger population hurdle to clear to catch up to the new size than humans do. Each research without a number requires items produced from the ones that are starred.